﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using IcecreamView;
using UnityEngine.UI;

public class VC_MainLogic : GameViewAbstractModule
{
    public Button StartBtn;

    public override void OnInitView()
    {
        StartBtn?.onClick.AddListener(M_GameManager.Instance.GameStart);
    }
}
